A downloadable game
Full Sail University Student Project.
Made in three months by students 10 months into their Game Development Bachelor's Degree.
The Team -
Jordan Calderwood - Camera, User Interface, Player Movement, Pixel Art
Aaron Holowienka - Save/Load System, Debugging, Sound Manager, Final Boss AI
Chris Caruthers - Enemy AI, Level Design, Particle Effects
Ellis Johnson - Enemy AI, Earth Boss AI, Sound Design/Implementation
Spencer Shaffer - Level Design, Wind Boss AI
Controls: Keyboard / PS4
Jump - Space / x
Move - AD / D-Pad/Analog
Enter Door/ Save - W / up
Fireball - J / Square
Angle45 Fireball - , / Left Trigger
Angle90 Fireball - . / Right Trigger
GroundPound - K / Circle
Water Teleport(MorphBall) - L / Triangle
Click download now to get access to the following files:
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